AI Insights · Timothy · January 2022
Top Horse Games in Europe Q4 2021: Performance Insights
Discover the performance of the top 5 horse games on a unified platform in Europe during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top five horse games on a unified platform in Europe showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Rival Stars Horse Racing from PikPok saw fluctuating weekly revenue, starting at approximately $55K in late September and dipping to around $42K in mid-November before climbing back to $55K by the end of December. Weekly downloads peaked at 68K in mid-October, with a notable decline to 36K by the end of the quarter. The game maintained a strong active user base, peaking at 156K in mid-October and stabilizing at 111K by the end of December.
Star Stable: Horses by Star Stable Entertainment AB experienced relatively stable performance in weekly revenue, ranging from $2.7K to $4.9K, with a noticeable increase towards the end of the year. Weekly downloads hovered around 30K to 35K, peaking at 35K in the final week of December. Active users showed a slight fluctuation, maintaining around 75K to 82K throughout the quarter.
Horse Riding Tales: Wild World from AppForge Inc. demonstrated a positive trend in weekly revenue, growing from $26K in late September to $38K by the end of December. Downloads also saw a steady increase, peaking at 30K in the final week of December. The game maintained a robust active user base, fluctuating between 172K and 196K, with a peak in late December.
Horse World - Show Jumping from Trophy Games Development A/S had modest weekly revenue, ranging from $1.2K to $2K, with a slight peak in late December. Downloads varied, peaking at 24K in early December. Active users showed a slight increase, peaking at 55K in late October and stabilizing at around 47K by the end of December.
My Horse Stories by Crazy Labs showcased steady growth in weekly revenue, increasing from $2.6K in late September to $4.3K by the end of December. Downloads saw a significant rise, peaking at 23K in the last week of December. Active users remained stable, fluctuating around 55K to 69K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.